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Category: Game Dev

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Interviewed - Veloren, an upcoming FOSS multiplayer voxel RPG

By Liam Dawe,
Today we have something a bit special for you, an interview with one of the team working to produce the free and open source multiplayer voxel RPG named Veloren.

Unreal Engine 5 announced, Epic Online Services are now online

By Liam Dawe,
Today Epic Games released to huge bits of news for game developers, and hopefully for gamers everywhere to get a little excited about.

AMD relaunch their GPUOpen website and expand the open source FidelityFX toolkit

By Liam Dawe,
AMD have given their GPUOpen website, a place that hosts various resources for game developers with open source and open standards at its heart, a new look.

Godot 4.0 continues advancing with a new modernized lightmapper

By Liam Dawe,
While Godot Engine 4.0 will come with Vulkan API support, it's also bringing in a ton of new advanced rendering options to make it a more enticing target for bigger titles and capable of making more beautiful games.

Egosoft, developer of X4: Foundations talks up moving to Blender and appreciating open source

By Liam Dawe,
During a recent livestream, the Egosoft team whose most recently title is X4: Foundations, talked a lot about their plans for the game and they had some fun bits to share on using the open source app Blender.

Castle Game Engine looking to improve gamepad support thanks to SDL2

By Liam Dawe,
Castle Game Engine might not be as well known as other free and open source game engines, however it does look rather useful and the developers continue to pull in improvements.

Unreal Engine 4.25 is up with tons of Linux improvements and Vulkan API fixes

By Liam Dawe,
While the Epic Games Store may not support Linux, at least Unreal Engine does and it appears to have been given quite a lot of attention in the Unreal Engine 4.25 release that went out officially today.

FNA 20.05 (XNA4 reimplementation) is out with a brand new 3D graphics library 'FNA3D'

By Liam Dawe,
Ethan Lee, porter of many games to Linux (and macOS) and the creator of the XNA4 reimplementation FNA today announced the release of FNA 20.05 and a brand new 3D graphics library FNA3D.

Open-source graphics rendering engine 'OGRE' has a major new release up

By Liam Dawe,
OGRE, a classic open source graphics rendering engine has a major new release available and the first big release in some time.

UNIGINE 2 Community is a new edition of the powerful cross-platform game engine that's free to use

By Liam Dawe,
Are you a game developer or an enthusiast looking to use a cross-platform and powerful game engine? UNIGINE 2 is now available in a 'Community' edition that's FREE to use.

'Tilesetter' is a program for developers that aims to optimize the tileset generation process; demo available

By -Daniel-Palacio-,
Tilesetter seems to be a very handy tool for game developers, allowing you to focus on making the perfect tileset.

NVIDIA Nsight Graphics 2020.2 is out, boosting Vulkan and Linux support further

By Liam Dawe,
Over the last year or two more and more toolkits, debuggers and all sorts of handy applications for developers have expanded their Linux support and now NVIDIA are doing the same with NVIDIA Nsight Graphics 2020.2.

SDL 2, the hugely important cross-platform development library updated to 2.0.12

By Liam Dawe,
SDL 2 (Simple DirectMedia Layer) is the go-to solution for many developers doing cross-platform work, providing an API to hook into audio, keyboard, mouse, joystick, and graphics hardware across various platforms and a big new release is out.

Free and open source event-driven game engine 'GDevelop' has a new release up

By Liam Dawe,
Creating awesome 2D games can be made quite easy, thanks to tools like GDevelop, the free and open source game engine that has an events-driven system so even beginners can use it.

BeamNG.drive needs a developer to port it to Linux and other systems

By Liam Dawe,
BeamNG.drive, a very popular and highly rated soft-body physics vehicle simulator looks like it may come to Linux - if they can find a dedicated developer to join their team.

Working on games and need some interface sounds? Kenney saves the day again

By Liam Dawe,
Kenney is well-known for creating high-quality reusable art assets, they've done a huge amount you can buy and quite a lot are also public domain. They're also now doing audio assets!

Check out 'Aseprite' a popular cross-platform pixel-art tool to create 2D animations and sprites

By -Daniel-Palacio-,
Aseprite is a useful tool for artists, game developers and anyone interested in pixel art that's been around for nearly two decades and it's highly rated.

NVIDIA talk up bringing DirectX Ray Tracing to Vulkan

By Liam Dawe,
With Ray Tracing becoming ever more popular, NVIDIA have written up a technical post on bringing DirectX Ray Tracing to Vulkan to encourage more developers to do it.

LunarG's Vulkan developer survey results out now - Vulkan also turns 4

By Liam Dawe,
LunarG, the software company that Valve sponsors who work on building out the ecosystem for the Vulkan API recently conducted a Vulkan developer survey with the results out now.

Game Dev Unlocked, an upcoming blog and video series for aspiring game developers

By -Daniel-Palacio-,
Game developer David Wehle, the creator of the third person short exploration adventure The First Tree, is starting up a blog and video series aimed at helping aspiring indie game designers to overcome all the inherent challenges of such an enterprise.
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